Requirements:
Microsoft Windows OS (98,ME,XP,2K,Vista)
Microsoft Internet Explorer
OpenGL Accelerated Graphic Card |
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DEMOS
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This is a
collection of XVR technology demos.
XVR is a tiny ActiveX component (but an unofficial version for
Firefox is already floating around the net) developed by VRMedia
to “bring advanced 3D on the web”. The XVR ActiveX control
weights only 535K and is been developed from the ground up with
three goals in mind: efficiency, flexibility, scalability.
XVR applications are based on a very efficient byte-code and
virtual machine combination. Applications are written in a
sophisticate development environment called “XVR Development
Studio” that integrates an advanced editor with an high speed
compiler.
XVR fundamental advantage over other technologies are
flexibility and ease of use. The range of application that can
be addressed is so vast and the development environment so easy
to use that XVR is rapidly gaining popularity amongst the
Virtual Reality community in Europe – where it has been
developed. XVR is a very large software project and can also be
used to control sophisticate Virtual Reality installations, from
desktopVR to full CAVE-like rendering.
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3D Statistics
37 KB |
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Shaders Room
1.49 MB |
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City
7.5 MB
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Bouncing Balls
38 KB |
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Animated Character
6.83 MB |
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Piazza dei Miracoli, Pisa
(alternate server)
8.74 MB |
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Assembly Master
870 KB |
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The Museum of Pure Form
7.14 MB |
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The Vicom Lab
8.66 MB |
Please note that NO ATTEMP TO MAKE XVR KNOWN OUSIDE THE VR
COMMUNITY HAS BEEN ENGAGED SO FAR, and its popularity is still
due to simple word of mouth. This is about to change in the very
near future.
XVR closest competing technologies are: Virtools (Dassault
Systems), Shockwave 8.5 (Macromedia now Adobe) , Cult3D – Cycore.
We (VRMedia) are currently looking for opportunity to exploit
our technology for world-wide markets.
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VIRTUAL REALITY ON THE WEB
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info@vrmedia.it |
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